The past couple weeks have been very busy. My my my how my entry for the 20 event competition has grown. What started as a basic back and forth concept has developed into a full fledged chunk of computer history.
The majority of the plot behind the game has been fleshed out and--I don't want to spoil anything, but--scenes from the game are coming soon!
Oh, and by the way, the working title is Tag Robot Nebraska.
Wednesday, February 23, 2011
Tag Robot "Nebraska"
Wednesday, February 9, 2011
Work In Progress
Hi folks,
Official rules here. Only 20 events allowed. Like working in a box. This game is about boxes. Setting is 1977.
The contest is minimal. My entry, too.
Official rules here. Only 20 events allowed. Like working in a box. This game is about boxes. Setting is 1977.
The contest is minimal. My entry, too.
Wednesday, February 2, 2011
First Official Screens From The Waiting Game Revealed
Ladies and Gentleman!
As promised the other day, here are some preview screens for your viewing pleasure!
The first screen you will see.
In-game visual.
They are, unfortunately, too large and colorful to fit within the width of this forum without busting the sides, but you can view them by clicking the links. Plus, it makes it more exciting this way!
Hope you enjoy them!
-Mr. Hexagon
As promised the other day, here are some preview screens for your viewing pleasure!
The first screen you will see.
In-game visual.
They are, unfortunately, too large and colorful to fit within the width of this forum without busting the sides, but you can view them by clicking the links. Plus, it makes it more exciting this way!
Hope you enjoy them!
-Mr. Hexagon
Wednesday, January 26, 2011
The Waiting Game Explained
Hello folks!
You maybe don't realize it, but you are playing a Mr. Hexagon game right this second. Surprised? It's called The Waiting Game, and waiting for its release is part of the experience.
What is The Waiting Game exactly? Most scientists have difficulty coming to a conclusion about this. Rest assured that when the exe is released, it will be an extension of the waiting sensation you feel building right this second.
The Waiting Game is going to be a Relaxing Natural Ambient Meditation Maximizing Experience (RNAMME). As the first RNAMME of its kind, The Waiting Game is going to establish some exciting building blocks for what may become a new human experience altogether.
Let's break down each element of an RNAMME:
R - Relaxing
A major gameplay element of The Waiting Game is the calmness that it will induce upon players. If you take a First Person Shooter (FPS) like 8Bit Killer or a Shoot 'Em Up (SEU) like Gearbolt Rage: Infinite Pain*--both great games in their own respect; games where the focus is to INCREASE the heart rate of the player--it is easy to understand where The Waiting Game isn't coming from.
Various studies have shown that an increased heart rate can lead to a shorter life. This is something most logical people should want to avoid! So, thus, the goal of The Waiting Game will be to DECREASE the heart rate of the player.
N - Natural
A - Ambient
These two go together. To induce a calm player, we must feature a calm atmosphere. The graphics will be soothing and thought provoking, but abstract enough to not distract the player's attention. I will post a screen shot sooner than later to further illustrate this point.
M - Meditation
M - Maximizing
These two also go together. My hope is that The Waiting Game, and RNAMMEs in general, can be used as a meditation enhancement tool. While you most certainly won't need The Waiting Game to meditate, players will enjoy using The Waiting Game to help make meditation better.
E - Experience
And that's what The Waiting Game will be: an experience. I guarantee that The Waiting Game will be unlike anything you will ever play. A different type of computer game for a different type of video game player.
It is important to also note that The Waiting Game will be Earth-safe Space Certified in accordance to The Pleiadian Game Development Guidelines for Earth-safe Space Certification.
If you have any questions or comments about The Waiting Game, I would be more than happy to answer them for you. You can find me on most of the social network sites and I love to hear from friends. But until then, you're going to have to wait!
*I believe Gearbolt Rage: Infinite Pain is by 03 Software but I cannot find anything. If you know could you contact me?
You maybe don't realize it, but you are playing a Mr. Hexagon game right this second. Surprised? It's called The Waiting Game, and waiting for its release is part of the experience.
What is The Waiting Game exactly? Most scientists have difficulty coming to a conclusion about this. Rest assured that when the exe is released, it will be an extension of the waiting sensation you feel building right this second.
The Waiting Game is going to be a Relaxing Natural Ambient Meditation Maximizing Experience (RNAMME). As the first RNAMME of its kind, The Waiting Game is going to establish some exciting building blocks for what may become a new human experience altogether.
Let's break down each element of an RNAMME:
R - Relaxing
A major gameplay element of The Waiting Game is the calmness that it will induce upon players. If you take a First Person Shooter (FPS) like 8Bit Killer or a Shoot 'Em Up (SEU) like Gearbolt Rage: Infinite Pain*--both great games in their own respect; games where the focus is to INCREASE the heart rate of the player--it is easy to understand where The Waiting Game isn't coming from.
Various studies have shown that an increased heart rate can lead to a shorter life. This is something most logical people should want to avoid! So, thus, the goal of The Waiting Game will be to DECREASE the heart rate of the player.
N - Natural
A - Ambient
These two go together. To induce a calm player, we must feature a calm atmosphere. The graphics will be soothing and thought provoking, but abstract enough to not distract the player's attention. I will post a screen shot sooner than later to further illustrate this point.
M - Meditation
M - Maximizing
These two also go together. My hope is that The Waiting Game, and RNAMMEs in general, can be used as a meditation enhancement tool. While you most certainly won't need The Waiting Game to meditate, players will enjoy using The Waiting Game to help make meditation better.
E - Experience
And that's what The Waiting Game will be: an experience. I guarantee that The Waiting Game will be unlike anything you will ever play. A different type of computer game for a different type of video game player.
It is important to also note that The Waiting Game will be Earth-safe Space Certified in accordance to The Pleiadian Game Development Guidelines for Earth-safe Space Certification.
If you have any questions or comments about The Waiting Game, I would be more than happy to answer them for you. You can find me on most of the social network sites and I love to hear from friends. But until then, you're going to have to wait!
*I believe Gearbolt Rage: Infinite Pain is by 03 Software but I cannot find anything. If you know could you contact me?
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earth-safe space certified,
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Wednesday, January 19, 2011
This evening marks a special event for the year. It is the first good full moon of the year! With the event, I would like to make a few announcements.
Firstly, I just want to thank everybody for their continued support. I am nothing without you.
Next I'd like to mention that it is going to be a busy next couple months ahead of us with many new Mr. Hexagon things to look forward to: there is of course the recently mentioned 20 Event Competition, a new project in the works inspired by 1963 retro nostalgia trip Street Rod, I'm doing some art for a project with the Daily Click's very freakin' own S-M-R, and but not least, we've got The Waiting Game to look forwards to.
And as if all of that is not enough, I'm proud to say that you'll be seeing more articles from me! Stay tuned dudes! Enjoy the first full moon of the year!
Firstly, I just want to thank everybody for their continued support. I am nothing without you.
Next I'd like to mention that it is going to be a busy next couple months ahead of us with many new Mr. Hexagon things to look forward to: there is of course the recently mentioned 20 Event Competition, a new project in the works inspired by 1963 retro nostalgia trip Street Rod, I'm doing some art for a project with the Daily Click's very freakin' own S-M-R, and but not least, we've got The Waiting Game to look forwards to.
And as if all of that is not enough, I'm proud to say that you'll be seeing more articles from me! Stay tuned dudes! Enjoy the first full moon of the year!
Thursday, January 13, 2011
Saturday, January 8, 2011
1977
Setting for the 20 Event Competition entry has been picked. 1977.
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